Impact of the COVID-19 Pandemic on Robofest: A Longitudinal Analysis of STEM Education Outcomes
In 15th IEEE Integrated STEM Education Conference, 2025
Chung, Chan-Jin and Siegel, Joshua
Chung, Chan-Jin and Siegel, Joshua
A Gamified Virtual Library Towards Enhancing Student Engagement In Distance Learning
In 19th annual International Technology, Education and Development Conference, 2025
Pappas, Georgios and Themistocleous, Panagiotis and Nicodemou, Efstathia and Constantinou, Evgenia and Siegel, Joshua
Pappas, Georgios and Themistocleous, Panagiotis and Nicodemou, Efstathia and Constantinou, Evgenia and Siegel, Joshua
Undergraduate Research Experiences for Automated and Connected Vehicle Algorithm Development using Real Vehicles
In 2024 ASEE North Central Section Conference, 2024
Chung, Chain-Jin and Siegel, Joshua and Wilson, Mark
Chung, Chain-Jin and Siegel, Joshua and Wilson, Mark
Scenario-based Emerging Technologies Workshop for Military Leaders
In 2024 ASEE Annual Conference & Exposition, 2024
Bagiati, A and Kennedy, K and Salazar-Gomez, A and Siegel, J and Breazeal, C
Bagiati, A and Kennedy, K and Salazar-Gomez, A and Siegel, J and Breazeal, C
Hands-On Learning in Autonomous Vehicle Development: Outcomes of an NSF REU Program Using Real Vehicles
In 15th IEEE Integrated STEM Education Conference, 2025
Siegel, Joshua and Chung, Chan-Jin
Siegel, Joshua and Chung, Chan-Jin
Cyber Escape Room: An Educational 3d Escape Room Game Within a Cyber Range Training Realm
In INTED, 2020
Pappas, Georgios and Peratikou, Adamantini and Siegel, Joshua and Politopoulos, Konstantinos and Christodoulides, Christopher and Stavrou, Stavros
Pappas, Georgios and Peratikou, Adamantini and Siegel, Joshua and Politopoulos, Konstantinos and Christodoulides, Christopher and Stavrou, Stavros
The Space Digital Dome: Autonomous Defense of Space Vehicles from Radio Frequency Interference
In IEEE Aerospace Conference, 2022
Falco, Gregory and Gordon, Nathaniel G and Byerly, Adam and Grotto, Andrew and Center, Cyber Policy and Siegel, Josh and Zanlongo, Sebastian
Falco, Gregory and Gordon, Nathaniel G and Byerly, Adam and Grotto, Andrew and Center, Cyber Policy and Siegel, Josh and Zanlongo, Sebastian
Integrating Game-based Learning in Distance Learning platforms: The case of “Ancient Theater of Philippi” tool
In International Conference on Interactive Media, Smart Systems and Emerging Technologies, 2022
Pappas, Georgios and Petrides, Antonis and Liapis, Vaios and Siegel, Joshua E
Pappas, Georgios and Petrides, Antonis and Liapis, Vaios and Siegel, Joshua E
Ancient Theater Of Philippi: A 3D Photogrammetry-Based Game For Distance Humanities Learning
In INTED2022 Proceedings, 2022
Pappas, G and Petrides, A and Liapis, V and Siegel, J
Pappas, G and Petrides, A and Liapis, V and Siegel, J
Developing, Analyzing, and Evaluating Self-Drive Algorithms Using Electric Vehicles on a Test Course
In REU Research in Networking and Systems, 2022
Kaddis, Ryan and Stading, Enver and Bhuptani, Aarna and Song, Heather and Chung, Chan-Jin and Siegel, Joshua
Kaddis, Ryan and Stading, Enver and Bhuptani, Aarna and Song, Heather and Chung, Chan-Jin and Siegel, Joshua